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a portfolio
Dylan Darth Rader
Game Designer
Bolstad, the Lone Warrior
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Created tasks, planned sprints, and ran meetings.
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Game design, especially focused on keeping things cohesive.
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Programmed in Unity C#
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Performed convenience sampling playtests and altered the game based on data.
Alpha Gameplay Footage
Summary
A combat-focused roguelike, with collectible passive & active abilities. Fight your way through 6 levels of increasingly dangerous demons! Exact revenge on the knight who betrayed your order!
Our shifting team of 8-12 members has been working on this game for about 1 year. All team members have other jobs & responsibilities, but we all set aside free time to work on this project. Once it's finished it'll be released on Steam!
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